LeviLamina
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MoveRequestComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec2.h"
7#include "mc/deps/core/math/Vec3.h"
8#include "mc/deps/vanilla_components/utilities/CollisionShapes.h"
9#include "mc/world/phys/AABB.h"
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 24, ::AABB> mOriginalAABBShape;
16 ::ll::TypedStorage<4, 24, ::AABB> mMoveCollisionLastFetchedBox;
17 ::ll::TypedStorage<4, 12, ::Vec3> mPreCollisionSpeed;
18 ::ll::TypedStorage<4, 12, ::Vec3> mSpeed;
19 ::ll::TypedStorage<4, 12, ::Vec3> mMaxDepenetration;
20 ::ll::TypedStorage<1, 1, bool> mIsPenetrating;
21 ::ll::TypedStorage<1, 1, bool> mSneaking;
22 ::ll::TypedStorage<8, 56, ::CollisionShapes> mCollisionShapes;
23 ::ll::TypedStorage<4, 8, ::Vec2> mPreviousHorizontalDelta;
24 // NOLINTEND
25};
Definition MoveRequestComponent.h:11