16struct ClientNetherNetConnector :
public ::NetherNetConnector {
25 ClientNetherNetConnector& operator=(ClientNetherNetConnector
const&);
26 ClientNetherNetConnector(ClientNetherNetConnector
const&);
27 ClientNetherNetConnector();
33 virtual ~ClientNetherNetConnector() =
default;
35 virtual ~ClientNetherNetConnector() ;
40 virtual ::Social::GameConnectionInfo
const& getConnectedGameInfo()
const ;
51 virtual void disconnect() ;
53 virtual bool isServer()
const ;
94 MCNAPI ::Social::GameConnectionInfo
const& $getConnectedGameInfo()
const;
101 MCNAPI
void $disconnect();
103 MCNAPI
bool $isServer()
const;