LeviLamina
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ClientNetherNetConnector.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/network/NetherNetConnector.h"
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// auto generated forward declare list
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// clang-format off
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namespace
NetherNet {
struct
NetworkID; }
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namespace
Social {
class
GameConnectionInfo; }
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// clang-format on
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struct
ClientNetherNetConnector
:
public
::NetherNetConnector
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 456>
mUnkb30d11;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ClientNetherNetConnector
& operator=(
ClientNetherNetConnector
const
&);
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ClientNetherNetConnector
(
ClientNetherNetConnector
const
&);
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ClientNetherNetConnector
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 3
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virtual ::Social::GameConnectionInfo
const
& getConnectedGameInfo()
const
/*override*/
;
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// vIndex: 10
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virtual
bool
connect(
::Social::GameConnectionInfo
const
&,
::Social::GameConnectionInfo
const
&)
/*override*/
;
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// vIndex: 11
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virtual
void
disconnect()
/*override*/
;
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// vIndex: 14
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virtual
bool
isServer()
const
/*override*/
;
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// vIndex: 2
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virtual
bool
OnSessionRequested(
::NetherNet::NetworkID
, uint64)
/*override*/
;
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// vIndex: 3
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virtual
void
OnSessionOpen(
::NetherNet::NetworkID
, uint64)
/*override*/
;
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// vIndex: 0
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virtual
~ClientNetherNetConnector
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
Social::GameConnectionInfo
Definition
GameConnectionInfo.h:7
ClientNetherNetConnector
Definition
ClientNetherNetConnector.h:14
NetherNetConnector
Definition
NetherNetConnector.h:23
NetherNet::NetworkID
Definition
NetworkID.h:17
ll::UntypedStorage
Definition
Alias.h:14
src
mc
network
ClientNetherNetConnector.h
Generated on Wed Aug 27 2025 11:39:59 for LeviLamina by
1.12.0