LeviLamina
Loading...
Searching...
No Matches
AnimationEditorGuiInterface.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
13class ActorRuntimeID;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 0
21 virtual ~AnimationEditorGuiInterface() = default;
22
23 // vIndex: 1
24 virtual ::Actor* getPlayer() = 0;
25
26 // vIndex: 2
27 virtual ::Actor* getActor(::ActorRuntimeID) = 0;
28
29 // vIndex: 3
30 virtual ::ActorAnimationGroup* getActorAnimationGroup() = 0;
31
32 // vIndex: 4
33 virtual ::Bedrock::NonOwnerPointer<::ActorAnimationControllerGroup> getActorAnimationControllerGroup() = 0;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39
40 // NOLINTEND
41};
Definition ActorAnimationControllerGroup.h:26
Definition ActorAnimationGroup.h:25
Definition ActorRuntimeID.h:5
Definition Actor.h:102
Definition AnimationEditorGuiInterface.h:16