LeviLamina
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BiomeIdCompatibility.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
BaseGameVersion
;
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// clang-format on
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namespace
BiomeIdCompatibility {
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// functions
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// NOLINTBEGIN
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MCAPI ushort getFixedId(::std::string
const
& biomeName);
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MCAPI
bool
isReserved(ushort
id
,
::BaseGameVersion
const
& baseGameVersion);
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// NOLINTEND
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// static variables
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// NOLINTBEGIN
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MCAPI ushort
const
& MAX_CUSTOM_BIOMES();
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// NOLINTEND
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}
// namespace BiomeIdCompatibility
BaseGameVersion
Definition
BaseGameVersion.h:13
src
mc
world
level
biome
BiomeIdCompatibility.h
Generated on Sat Apr 26 2025 05:56:16 for LeviLamina by
1.12.0