LeviLamina
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StateAnimationVariable.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/MolangEntityVariable.h"
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#include "mc/util/molang/ExpressionNode.h"
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// auto generated forward declare list
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// clang-format off
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class
AnimationValueCurveKeyFrame
;
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class
RenderParams
;
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// clang-format on
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class
StateAnimationVariable
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 56, ::MolangEntityVariable> mVariableName;
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::ll::TypedStorage<8, 16, ::ExpressionNode> mInput;
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::ll::TypedStorage<8, 24, ::std::vector<::AnimationValueCurveKeyFrame>> mKeyFrames;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
setVariable(
::RenderParams
& renderParams)
const
;
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// NOLINTEND
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};
AnimationValueCurveKeyFrame
Definition
AnimationValueCurveKeyFrame.h:5
RenderParams
Definition
RenderParams.h:30
StateAnimationVariable
Definition
StateAnimationVariable.h:15
src
mc
world
actor
animation
StateAnimationVariable.h
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1.16.1