44 FrameAnomalyDetector& operator=(FrameAnomalyDetector
const&);
45 FrameAnomalyDetector(FrameAnomalyDetector
const&);
46 FrameAnomalyDetector();
52 MCNAPI
explicit FrameAnomalyDetector(::std::function<
bool()>&& isInGameFunc);
56 MCNAPI
void checkForStutters(
57 ::std::chrono::nanoseconds frameDelta,
58 ::std::chrono::nanoseconds medianTiming,
59 ::std::chrono::steady_clock::time_point now
64 MCNAPI
void update(::std::chrono::nanoseconds frameDelta);
72 MCNAPI
void* $ctor(::std::function<
bool()>&& isInGameFunc);