LeviLamina
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Primitive.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace glTF {
6
7struct Primitive {
8public:
9 // Primitive inner types define
10 enum class ComponentType : int {
11 Byte = 5120,
12 UnsignedByte = 5121,
13 Short = 5122,
14 UnsignedShort = 5123,
15 Float = 5126,
16 };
17};
18
19} // namespace glTF
Definition Primitive.h:7