LeviLamina
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ScorePacketInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/scores/IdentityDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10struct ActorUniqueID;
12struct ScoreboardId;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::ScoreboardId> mScoreboardId;
20 ::ll::TypedStorage<8, 32, ::std::string> mObjectiveName;
21 ::ll::TypedStorage<4, 4, int> mScoreValue;
22 ::ll::TypedStorage<1, 1, ::IdentityDefinition::Type> mIdentityType;
23 ::ll::TypedStorage<8, 8, ::PlayerScoreboardId> mPlayerId;
24 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityId;
25 ::ll::TypedStorage<8, 32, ::std::string> mFakePlayerName;
26 // NOLINTEND
27
28public:
29 ScorePacketInfo& operator=(ScorePacketInfo const&) = default;
30 ScorePacketInfo(ScorePacketInfo const&) = default;
31 ScorePacketInfo() = default;
32
33public:
34 // member functions
35 // NOLINTBEGIN
37
38 MCAPI ~ScorePacketInfo();
39 // NOLINTEND
40
41public:
42 // constructor thunks
43 // NOLINTBEGIN
44 MCAPI void* $ctor(::ScorePacketInfo&&);
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50 MCFOLD void $dtor();
51 // NOLINTEND
52};
Definition ActorUniqueID.h:5
Definition PlayerScoreboardId.h:5
Definition ScorePacketInfo.h:15
Definition ScoreboardId.h:10