14class AttackNode :
public ::BehaviorNode {
18 ::ll::TypedStorage<4, 4, int> mNumTicksToAttack;
19 ::ll::TypedStorage<4, 4, int> mNumTicksAttacked;
20 ::ll::TypedStorage<1, 1, bool> mPreActionDone;
26 virtual ::BehaviorStatus tick(
::Actor& owner) ;
28 virtual void initializeFromDefinition(
::Actor& owner) ;
46 MCAPI ::BehaviorStatus $tick(
::Actor& owner);
48 MCFOLD
void $initializeFromDefinition(
::Actor& owner);