LeviLamina
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ChunkScoringContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Bedrock {
6
7struct ChunkScoringContext {
8public:
9 // member variables
10 // NOLINTBEGIN
15 // NOLINTEND
16
17public:
18 // prevent constructor by default
19 ChunkScoringContext& operator=(ChunkScoringContext const&);
20 ChunkScoringContext(ChunkScoringContext const&);
21 ChunkScoringContext();
22};
23
24} // namespace Bedrock
Definition Alias.h:14