LeviLamina
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EntitySensorSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8#include "mc/deps/ecs/strict/OptionalGlobal.h"
9
10// auto generated forward declare list
11// clang-format off
18// clang-format on
19
21public:
22 // static functions
23 // NOLINTBEGIN
24 MCAPI static void _tick(
26 ::ViewT<
31 );
32
33 MCAPI static void _tickEntitySensorComponent(
35 ::ActorOwnerComponent& actorOwnerComponent,
36 ::EntitySensorComponent& entitySensorComponent,
37 ::CurrentTickComponent const& currentTickComponent
38 );
39
40 MCAPI static ::TickingSystemWithInfo createSystem();
41 // NOLINTEND
42};
Definition ActorOwnerComponent.h:10
Definition EntitySensorComponent.h:14
Definition EntitySensorSystem.h:20
Definition OptionalGlobal.h:6
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorTickedComponent.h:5
Definition CurrentTickComponent.h:10
Definition Include.h:6
Definition TickingSystemWithInfo.h:11