3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<8, 64, ::std::function<::LoadingState()>> mOnStart;
19 ::ll::TypedStorage<4, 4, ::LoadingState> mLoadingState;
25 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
27 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
29 virtual ::std::string getTitleText() const ;
31 virtual ~CallbackProgressHandler() = default;
37 MCAPI
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
39 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
41 MCFOLD ::std::
string $getTitleText() const;
Definition CallbackProgressHandler.h:5
static MCAPI void ** $vftable()
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5