3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<8, 64, ::std::function<::LoadingState()>> mOnStart;
19 ::ll::TypedStorage<4, 4, ::LoadingState> mLoadingState;
24 CallbackProgressHandler();
29 virtual void onStart(::MinecraftScreenModel&) ;
31 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
33 virtual ::std::string getTitleText() const ;
39 MCAPI explicit CallbackProgressHandler(::std::function<::LoadingState()> onStart);
45 MCAPI
void* $ctor(::std::function<::LoadingState()> onStart);
51 MCAPI
void $onStart(::MinecraftScreenModel&);
53 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
55 MCFOLD ::std::
string $getTitleText() const;
Definition CallbackProgressHandler.h:5
static MCAPI void ** $vftable()
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5