3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/container/DenseEnumMap.h"
7#include "mc/deps/minecraft_camera/components/LayerType.h"
11namespace CameraSplineUtils {
struct Layer; }
12namespace CameraSplineUtils {
struct Spline3d; }
15namespace MinecraftCamera {
21 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::CameraSplineUtils::Spline3d>> mCurveOwner;
25 ::Bedrock::DenseEnumMap<::MinecraftCamera::LayerType, ::std::shared_ptr<::CameraSplineUtils::Layer>, 2>>
27 ::ll::TypedStorage<4, 4, float> mDuration;
33 MCAPI CameraAnimationStorageComponent();
Definition CameraAnimationStorageComponent.h:7