LeviLamina
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Wall.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
LightPropagation {
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struct
Wall
{};
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}
// namespace LightPropagation
LightPropagation::Wall
Definition
Wall.h:7
src-server
mc
client
renderer
lighting
light_propagation
Wall.h
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