LeviLamina
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LootTables.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/platform/threading/Mutex.h"
7
8// auto generated forward declare list
9// clang-format off
10class LootTable;
12// clang-format on
13
14class LootTables {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::unique_ptr<::LootTable>>> mLootTables;
19 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mLootTableMutex;
20 ::ll::TypedStorage<1, 1, bool const> mUsingUpcomingCreatorFeaturesExperiment;
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 LootTables();
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI explicit LootTables(bool usingUpcomingCreatorFeaturesExperiment);
31
32 MCAPI ::LootTable* lookupByName(::std::string const& dir, ::ResourcePackManager& resourceLoader);
33
34 MCAPI ~LootTables();
35 // NOLINTEND
36
37public:
38 // constructor thunks
39 // NOLINTBEGIN
40 MCAPI void* $ctor(bool usingUpcomingCreatorFeaturesExperiment);
41 // NOLINTEND
42
43public:
44 // destructor thunk
45 // NOLINTBEGIN
46 MCAPI void $dtor();
47 // NOLINTEND
48};
Definition LootTable.h:15
Definition ResourcePackManager.h:35