LeviLamina
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Accessor.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
glTF {
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struct
Accessor
{
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public
:
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// Accessor inner types define
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enum class
Type :
int
{
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Scalar = 0,
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Vec2
= 1,
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Vec3
= 2,
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Vec4
= 3,
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Mat2 = 4,
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Mat3 = 5,
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Mat4 = 6,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 8>
mUnk14b49d;
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::ll::UntypedStorage<4, 4>
mUnkd83c28;
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::ll::UntypedStorage<4, 8>
mUnkdda367;
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::ll::UntypedStorage<4, 4>
mUnkb58a01;
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::ll::UntypedStorage<4, 4>
mUnka528a2;
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::ll::UntypedStorage<4, 4>
mUnk372894;
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::ll::UntypedStorage<8, 24>
mUnk5902b9;
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::ll::UntypedStorage<8, 24>
mUnk1004cc;
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::ll::UntypedStorage<8, 32>
mUnk13f19d;
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::ll::UntypedStorage<4, 4>
mUnkafde70;
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// NOLINTEND
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public
:
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// prevent constructor by default
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Accessor
& operator=(
Accessor
const
&);
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Accessor
(
Accessor
const
&);
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Accessor
();
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};
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}
// namespace glTF
Vec2
Definition
Vec2.h:5
Vec3
Definition
Vec3.h:10
Vec4
Definition
Vec4.h:5
glTF::Accessor
Definition
Accessor.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
util
gltf
Accessor.h
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