LeviLamina
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EyeOfEnderPreNormalTickSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
StrictEntityContext
;
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struct
EyeOfEnderFlagComponent
;
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struct
InterpolateMovementNeededComponent
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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class
EyeOfEnderPreNormalTickSystem
{
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public
:
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// EyeOfEnderPreNormalTickSystem inner types define
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using
SystemView =
::ViewT
<
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::StrictEntityContext
,
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::Include<::InterpolateMovementNeededComponent, ::EyeOfEnderFlagComponent>
,
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::ActorOwnerComponent
>;
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
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_doEyeOfEnderPreNormalTickSystem(
::StrictEntityContext
const
& actorOwnerComponent,
::ActorOwnerComponent
&);
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MCAPI static ::TickingSystemWithInfo createSystem();
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// NOLINTEND
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};
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EyeOfEnderPreNormalTickSystem
Definition
EyeOfEnderPreNormalTickSystem.h:18
StrictEntityContext
Definition
StrictEntityContext.h:14
ViewT
Definition
ViewT.h:6
EyeOfEnderFlagComponent
Definition
EyeOfEnderFlagComponent.h:5
Include
Definition
Include.h:6
InterpolateMovementNeededComponent
Definition
InterpolateMovementNeededComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
EyeOfEnderPreNormalTickSystem.h
Generated on
for LeviLamina by
1.16.1