LeviLamina
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StructurePools.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/utility/NonOwnerPointer.h"
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// auto generated forward declare list
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// clang-format off
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class
BaseGameVersion
;
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class
Experiments
;
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class
FeatureRegistry
;
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class
JigsawStructureRegistry
;
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class
StructureManager
;
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// clang-format on
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namespace
br::worldgen {
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struct
StructurePools
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
bootstrap(
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::Bedrock::NotNullNonOwnerPtr<::StructureManager> structureManager,
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::FeatureRegistry
& featureRegistry,
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::JigsawStructureRegistry
& jigsawStructureRegistry,
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::BaseGameVersion
const
& baseGameVersion,
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::Experiments
const
& experiments
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);
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// NOLINTEND
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};
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}
// namespace br::worldgen
BaseGameVersion
Definition
BaseGameVersion.h:13
Experiments
Definition
Experiments.h:14
FeatureRegistry
Definition
FeatureRegistry.h:18
JigsawStructureRegistry
Definition
JigsawStructureRegistry.h:21
StructureManager
Definition
StructureManager.h:40
br::worldgen::StructurePools
Definition
StructurePools.h:19
src
mc
world
level
levelgen
structure
registry
StructurePools.h
Generated on Sat Apr 26 2025 05:56:27 for LeviLamina by
1.12.0