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LeviLamina
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This is the complete list of members for Spawner, including all inherited members.
| $dtor() (defined in Spawner) | Spawner | |
| $filteredSpawningCategories(::br::spawn::State const &, bool, bool, bool) const (defined in Spawner) | Spawner | |
| $spawnForChunk(::BlockSource &, ::LevelChunkVolumeData const &, ::br::spawn::State &, ::gsl::span<::SpawnCategory::Type >, ::IRandom &) const (defined in Spawner) | Spawner | |
| $spawnItem(::BlockSource ®ion, ::ItemStack const &inst, ::Actor *spawner, ::Vec3 const &pos, int throwTime) (defined in Spawner) | Spawner | |
| $spawnMob(::BlockSource ®ion, ::ActorDefinitionIdentifier const &id, ::Actor *spawner, ::Vec3 const &pos, bool naturalSpawn, bool surface, bool fromSpawner) (defined in Spawner) | Spawner | |
| $spawnMobsForChunkGeneration(::BlockSource &, ::Biome const &, ::ChunkPos, ::IRandom &) const (defined in Spawner) | Spawner | |
| $spawnProjectile(::BlockSource ®ion, ::ActorDefinitionIdentifier const &id, ::Actor *spawner, ::Vec3 const &position, ::Vec3 const &direction) (defined in Spawner) | Spawner | |
| $vftable() | Spawner | static |
| AncientCityPredicate typedef (defined in Spawner) | Spawner | |
| filteredSpawningCategories(::br::spawn::State const &, bool, bool, bool) const (defined in Spawner) | Spawner | |
| findNextSpawnBlockUnder(::BlockSource const ®ion, ::BlockPos &pos, ::std::optional<::MaterialType > materialToSpawnIn, ::SpawnBlockRequirements spawnBlockRequirements) (defined in Spawner) | Spawner | static |
| getEntityTypeCache() const =0 (defined in Spawner) | Spawner | pure virtual |
| getSpawnableTickedMobCountPrevious() const =0 (defined in Spawner) | Spawner | pure virtual |
| getSpawnGroupRegistry() const =0 (defined in Spawner) | Spawner | pure virtual |
| GetSpawningAreasCallback typedef (defined in Spawner) | Spawner | |
| getSpawnPlacements()=0 (defined in Spawner) | Spawner | pure virtual |
| getSpawnRules() const =0 (defined in Spawner) | Spawner | pure virtual |
| getSpawnRulesMutable() const =0 (defined in Spawner) | Spawner | pure virtual |
| getSpawnSettings() const =0 (defined in Spawner) | Spawner | pure virtual |
| incrementSpawnableTickedMob()=0 (defined in Spawner) | Spawner | pure virtual |
| initializeServerSide(::ResourcePackManager &, ::IWorldRegistriesProvider &)=0 (defined in Spawner) | Spawner | pure virtual |
| isSpawnPositionOk(::MobSpawnRules const &rules, ::BlockSource ®ion, ::BlockPos const &pos, bool validateDistToPlayer) (defined in Spawner) | Spawner | static |
| MobSpawnedCallback typedef (defined in Spawner) | Spawner | |
| postProcessSpawnMobs(::BlockSource &, int, int, ::Random &)=0 (defined in Spawner) | Spawner | pure virtual |
| setSpawnSettings(::SpawnSettings const &)=0 (defined in Spawner) | Spawner | pure virtual |
| spawnForChunk(::BlockSource &, ::LevelChunkVolumeData const &, ::br::spawn::State &, ::gsl::span<::SpawnCategory::Type >, ::IRandom &) const (defined in Spawner) | Spawner | virtual |
| spawnItem(::BlockSource ®ion, ::ItemStack const &inst, ::Actor *spawner, ::Vec3 const &pos, int throwTime) (defined in Spawner) | Spawner | |
| spawnMob(::BlockSource ®ion, ::ActorDefinitionIdentifier const &id, ::Actor *spawner, ::Vec3 const &pos, bool naturalSpawn, bool surface, bool fromSpawner) (defined in Spawner) | Spawner | |
| SpawnMobClusterCallback typedef (defined in Spawner) | Spawner | |
| spawnMobGroup(::BlockSource &, ::std::string const &, ::Vec3 const &, bool, bool, ::std::function< void(::Mob &)> &&)=0 (defined in Spawner) | Spawner | pure virtual |
| spawnMobsForChunkGeneration(::BlockSource &, ::Biome const &, ::ChunkPos, ::IRandom &) const (defined in Spawner) | Spawner | virtual |
| spawnProjectile(::BlockSource ®ion, ::ActorDefinitionIdentifier const &id, ::Actor *spawner, ::Vec3 const &position, ::Vec3 const &direction) (defined in Spawner) | Spawner | |
| SpawnStructureMobCallback typedef (defined in Spawner) | Spawner | |
| SpawnTickCallback typedef (defined in Spawner) | Spawner | |
| tick(::BlockSource &, ::LevelChunkVolumeData const &, ::ChunkPos const)=0 (defined in Spawner) | Spawner | pure virtual |
| tickMobCount()=0 (defined in Spawner) | Spawner | pure virtual |
| ~Spawner() (defined in Spawner) | Spawner | virtual |