LeviLamina
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TouchPoint.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/input/TouchState.h"
7
8struct TouchPoint {
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<4, 4, int> id;
13 ::ll::TypedStorage<4, 4, ::TouchState> state;
14 ::ll::TypedStorage<4, 4, float> x;
15 ::ll::TypedStorage<4, 4, float> y;
16 ::ll::TypedStorage<1, 1, bool> mCaptured;
17 ::ll::TypedStorage<1, 1, bool> mStartedInactive;
18 // NOLINTEND
19};
Definition TouchPoint.h:5