3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/world/InGameType.h"
7#include "mc/client/world/WorldSystemModules.h"
20 ::ll::TypedStorage<8, 168, ::World::WorldSystemModules> mModules;
28 ::TrialManager* trialManager,
29 ::World::InGameType inGameType,
30 bool tickFriendsSystemIngame
Definition TrialManager.h:5
Definition WorldSystem.h:7