LeviLamina
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ChiseledBookshelfBlock Member List

This is the complete list of members for ChiseledBookshelfBlock, including all inherited members.

$asItemInstance(::Block const &block, ::BlockActor const *) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
$getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
$getMappedFace(uchar face, ::Block const &block) const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
$getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
$getRenderBlock() const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
$hasComparatorSignal() const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
$isInteractiveBlock() const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
$onRemove(::BlockSource &region, ::BlockPos const &pos) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
$use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 > worldHit) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
$vftable() (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockstatic
_retrieveBook(::Player &player, ::ChiseledBookshelfBlockActor &bookshelfActor, int hitSlot) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
_setBook(::Player &player, ::ItemStack heldItem, ::ChiseledBookshelfBlockActor &bookshelfActor, int hitSlot) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
asItemInstance(::Block const &block, ::BlockActor const *) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockvirtual
getFaceFlip(uchar face, ::Block const &block) const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
getMappedFace(uchar face, ::Block const &block) const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlockvirtual
getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
getRenderBlock() const (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
hasComparatorSignal() const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockvirtual
isInteractiveBlock() const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockvirtual
mHorizontalOnly (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
mYRotOffset (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlock
onRemove(::BlockSource &region, ::BlockPos const &pos) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockvirtual
SlotState enum name (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlock
use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 > worldHit) const (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockvirtual
~ChiseledBookshelfBlock()=default (defined in ChiseledBookshelfBlock)ChiseledBookshelfBlockvirtual
~FaceDirectionalActorBlock()=default (defined in FaceDirectionalActorBlock)FaceDirectionalActorBlockvirtual