3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
10namespace ScriptModuleMinecraft {
class ScriptEffectType; }
11namespace Scripting {
class ModuleBindingBuilder; }
12namespace Scripting {
class WeakLifetimeScope; }
15namespace ScriptModuleMinecraft {
35 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptEffectType>>
38 MCNAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptEffectType>>
Definition ScriptEffects.h:17
static MCAPI void bindV010(::Scripting::ModuleBindingBuilder &moduleBuilder)
MCAPI void _generateAllEffectsHandles(::Scripting::WeakLifetimeScope &scope)
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptEffectType > > get(::Scripting::WeakLifetimeScope &scope, ::std::string const &effectName)
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptEffectType > > getAllEffectTypes(::Scripting::WeakLifetimeScope &scope)
static MCAPI void bind(::Scripting::ModuleBindingBuilder &moduleBuilder)
Definition ModuleBindingBuilder.h:30
Definition WeakLifetimeScope.h:12