LeviLamina
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PurchasePath.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class PurchasePath : int {
6 Unknown = -1,
7 MinecoinScreen = 0,
8 InsufficientFunds = 1,
9 RealMoneyButton = 2,
10 Redeemed5x5 = 3,
11 Realms = 4,
12 DurableCatalogOffer = 5,
13 MarketplacePass = 6,
14 InSessionStoreVisit = 7,
15 SwitchLogin = 8,
16};