LeviLamina
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IGameTestRuleHelper.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace gametest {
6
8public:
9 // virtual functions
10 // NOLINTBEGIN
11 // vIndex: 0
12 virtual ~IGameTestRuleHelper() = default;
13
14 // vIndex: 1
15 virtual void addRuleToClear(int) = 0;
16
17 // vIndex: 2
18 virtual void clearRules() = 0;
19
20 // vIndex: 3
21 virtual void restoreRules() = 0;
22 // NOLINTEND
23
24public:
25 // destructor thunk
26 // NOLINTBEGIN
27
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33
34 // NOLINTEND
35};
36
37} // namespace gametest
Definition IGameTestRuleHelper.h:7