LeviLamina
Loading...
Searching...
No Matches
ActorSoundEffectEvent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/animation/ActorSoundEffect.h"
7
8
class
ActorSoundEffectEvent
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::TypedStorage<8, 96, ::ActorSoundEffect> mSoundEffect;
13
::ll::TypedStorage<4, 4, float> mTime;
14
// NOLINTEND
15
16
public
:
17
// prevent constructor by default
18
ActorSoundEffectEvent
& operator=(
ActorSoundEffectEvent
const
&);
19
ActorSoundEffectEvent
(
ActorSoundEffectEvent
const
&);
20
ActorSoundEffectEvent
();
21
22
public
:
23
// member functions
24
// NOLINTBEGIN
25
MCNAPI ::ActorSoundEffectEvent&
operator=
(
::ActorSoundEffectEvent
&&);
26
// NOLINTEND
27
};
ActorSoundEffectEvent
Definition
ActorSoundEffectEvent.h:8
ActorSoundEffectEvent::operator=
MCAPI::ActorSoundEffectEvent & operator=(::ActorSoundEffectEvent &&)
src
mc
world
actor
animation
ActorSoundEffectEvent.h
Generated on Fri Jun 13 2025 05:05:01 for LeviLamina by
1.12.0