LeviLamina
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PlayerHotbarSelectedSlotChangeEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/WeakEntityRef.h"
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#include "mc/world/item/ItemStack.h"
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struct
PlayerHotbarSelectedSlotChangeEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
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::ll::TypedStorage<4, 4, int> mPreviousSlotSelected;
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::ll::TypedStorage<4, 4, int> mNewSlotSelected;
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::ll::TypedStorage<8, 152, ::ItemStack> mItem;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
~PlayerHotbarSelectedSlotChangeEvent
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
PlayerHotbarSelectedSlotChangeEvent
Definition
PlayerHotbarSelectedSlotChangeEvent.h:9
src
mc
world
events
PlayerHotbarSelectedSlotChangeEvent.h
Generated on Wed Jul 23 2025 08:34:40 for LeviLamina by
1.12.0