LeviLamina
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RelativeShadowOffsetComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/entity/components/FloatComponent.h"
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struct
RelativeShadowOffsetComponent
:
public
::FloatComponent
{};
FloatComponent
Definition
FloatComponent.h:5
RelativeShadowOffsetComponent
Definition
RelativeShadowOffsetComponent.h:8
src-server
mc
entity
components
RelativeShadowOffsetComponent.h
Generated on Tue Nov 25 2025 04:00:57 for LeviLamina by
1.12.0