LeviLamina
Loading...
Searching...
No Matches
ShadingPipelineObject.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace renoir {
6
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::UntypedStorage<4, 4> mUnkdb547e;
12 // NOLINTEND
13
14public:
15 // prevent constructor by default
16 ShadingPipelineObject& operator=(ShadingPipelineObject const&);
17 ShadingPipelineObject(ShadingPipelineObject const&);
18 ShadingPipelineObject();
19};
20
21} // namespace renoir
Definition ShadingPipelineObject.h:7