LeviLamina
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BoneOrientationTransform.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
BoneOrientationTransform
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 36>
mUnkba50ae;
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// NOLINTEND
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public
:
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// prevent constructor by default
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BoneOrientationTransform
& operator=(
BoneOrientationTransform
const
&);
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BoneOrientationTransform
(
BoneOrientationTransform
const
&);
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BoneOrientationTransform
();
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};
BoneOrientationTransform
Definition
BoneOrientationTransform.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
animation
BoneOrientationTransform.h
Generated on Sat Apr 26 2025 05:56:04 for LeviLamina by
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