LeviLamina
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ScriptItemStopUseOnAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
11class Player;
13namespace ScriptModuleMinecraft { class ScriptItemStack; }
14namespace Scripting { class WeakLifetimeScope; }
15// clang-format on
16
17namespace ScriptModuleMinecraft {
18
20public:
21 // member variables
22 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
32
33public:
34 // member functions
35 // NOLINTBEGIN
37
40 ::ItemStopUseOnEvent const& itemEvent,
41 ::Player* player,
43 );
44
46 // NOLINTEND
47
48public:
49 // static functions
50 // NOLINTBEGIN
51 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent> bind();
52 // NOLINTEND
53
54public:
55 // constructor thunks
56 // NOLINTBEGIN
58
59 MCAPI void* $ctor(
61 ::ItemStopUseOnEvent const& itemEvent,
62 ::Player* player,
64 );
65 // NOLINTEND
66
67public:
68 // destructor thunk
69 // NOLINTBEGIN
70 MCAPI void $dtor();
71 // NOLINTEND
72};
73
74} // namespace ScriptModuleMinecraft
Definition Player.h:119
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition ItemStopUseOnEvent.h:12
Definition ScriptItemStopUseOnAfterEvent.h:19
Definition Alias.h:14