LeviLamina
Loading...
Searching...
No Matches
RespawnAnimation.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
enum class
RespawnAnimation :
int
{
6
None = 0,
7
Start = 1,
8
PreparingToSummonPillars = 2,
9
SummoningPillars = 3,
10
SummoningDragon = 4,
11
End = 5,
12
};
src
mc
world
level
dimension
end
RespawnAnimation.h
Generated on Sat Apr 26 2025 05:56:23 for LeviLamina by
1.12.0