LeviLamina
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AsyncCachedTextureLoader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/resource/ResourceLocation.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace cg { class ImageBuffer; }
11namespace mce { class TextureGroup; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::UntypedStorage<8, 336> mUnk142505;
19 ::ll::UntypedStorage<8, 16> mUnk8fde86;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 AsyncCachedTextureLoader& operator=(AsyncCachedTextureLoader const&);
25 AsyncCachedTextureLoader(AsyncCachedTextureLoader const&);
26 AsyncCachedTextureLoader();
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCNAPI ::cg::ImageBuffer*
33
35 // NOLINTEND
36
37public:
38 // destructor thunk
39 // NOLINTBEGIN
40 MCNAPI void $dtor();
41 // NOLINTEND
42};
Definition AsyncCachedTextureLoader.h:5
MCAPI::cg::ImageBuffer * getCachedImageOrLoadAsync(::ResourceLocation const &imageToLoad, ::mce::TextureGroup &textureGroup)
Definition ResourceLocation.h:15
Definition ImageBuffer.h:16
Definition TextureGroup.h:7