LeviLamina
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AsyncCachedTextureLoader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
8namespace cg { class ImageBuffer; }
9namespace mce { class TextureGroup; }
10// clang-format on
11
13public:
14 // member variables
15 // NOLINTBEGIN
16 ::ll::UntypedStorage<8, 336> mUnk142505;
17 ::ll::UntypedStorage<8, 16> mUnk8fde86;
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
22 AsyncCachedTextureLoader& operator=(AsyncCachedTextureLoader const&);
23 AsyncCachedTextureLoader(AsyncCachedTextureLoader const&);
24 AsyncCachedTextureLoader();
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCNAPI ::cg::ImageBuffer*
31
33 // NOLINTEND
34
35public:
36 // destructor thunk
37 // NOLINTBEGIN
38 MCNAPI void $dtor();
39 // NOLINTEND
40};
Definition AsyncCachedTextureLoader.h:5
MCAPI::cg::ImageBuffer * getCachedImageOrLoadAsync(::ResourceLocation const &imageToLoad, ::mce::TextureGroup &textureGroup)
Definition ResourceLocation.h:15
Definition ImageBuffer.h:16
Definition TextureGroup.h:7