LeviLamina
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Proxy.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/DefinitionTrigger.h"
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namespace
BlockQueuedTickingComponentDescriptor {
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struct
Proxy {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<int>> mDelayIntervalRange;
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::ll::TypedStorage<8, 56, ::DefinitionTrigger> mOnTimeDown;
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::ll::TypedStorage<1, 1, bool> mLooping;
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// NOLINTEND
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public
:
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// prevent constructor by default
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Proxy& operator=(Proxy
const
&);
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Proxy(Proxy
const
&);
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Proxy();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ::BlockQueuedTickingComponentDescriptor::Proxy& operator=(
::BlockQueuedTickingComponentDescriptor::Proxy
&&);
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// NOLINTEND
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};
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}
// namespace BlockQueuedTickingComponentDescriptor
BlockQueuedTickingComponentDescriptor::Proxy
Definition
Proxy.h:10
src
mc
world
level
block
components
block_queued_ticking_component_descriptor
Proxy.h
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