LeviLamina
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ScriptPlayerJoinAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptPlayer; }
11namespace Scripting { struct ClassBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
21 mPlayerHandle;
22 ::ll::TypedStorage<8, 32, ::std::string> mPlayerName;
23 ::ll::TypedStorage<8, 32, ::std::string> mPlayerId;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
37 ::std::string const& playerName,
38 ::std::string const& playerId
39 );
40
41 MCAPI ::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent&
43
45 // NOLINTEND
46
47public:
48 // static functions
49 // NOLINTBEGIN
50 MCAPI static ::Scripting::ClassBinding bind();
51
52 MCAPI static ::Scripting::ClassBinding bindV010();
53 // NOLINTEND
54
55public:
56 // constructor thunks
57 // NOLINTBEGIN
58 MCAPI void* $ctor(
60 ::std::string const& playerName,
61 ::std::string const& playerId
62 );
63 // NOLINTEND
64
65public:
66 // destructor thunk
67 // NOLINTBEGIN
68 MCAPI void $dtor();
69 // NOLINTEND
70};
71
72} // namespace ScriptModuleMinecraft
Definition StrongTypedObjectHandle.h:8
Definition ScriptPlayerJoinAfterEvent.h:16