3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
10namespace ScriptModuleMinecraft {
class ScriptPlayer; }
11namespace Scripting {
struct ClassBinding; }
14namespace ScriptModuleMinecraft {
36 ::std::string
const& playerName,
37 ::std::string
const& playerId
40 MCNAPI ::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent&
49 MCNAPI static ::Scripting::ClassBinding
bind();
51 MCNAPI static ::Scripting::ClassBinding
bindV010();
59 ::std::string
const& playerName,
60 ::std::string
const& playerId
Definition StrongTypedObjectHandle.h:8
Definition ScriptPlayerJoinAfterEvent.h:16
MCAPI::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent & operator=(::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent &&)
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > playerHandle, ::std::string const &playerName, ::std::string const &playerId)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ~ScriptPlayerJoinAfterEvent()
static MCAPI ::Scripting::ClassBinding bindV010()
MCAPI ScriptPlayerJoinAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > playerHandle, ::std::string const &playerName, ::std::string const &playerId)