LeviLamina
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AgentBodyControl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ai/control/BodyControl.h"
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// auto generated forward declare list
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// clang-format off
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class
Mob
;
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// clang-format on
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class
AgentBodyControl
:
public
::BodyControl
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
clientTick(
::Mob
& mob)
/*override*/
;
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virtual
~AgentBodyControl
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$clientTick(
::Mob
& mob);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
AgentBodyControl
Definition
AgentBodyControl.h:13
BodyControl
Definition
BodyControl.h:13
BodyControl::$vftable
static MCAPI void ** $vftable()
Mob
Definition
Mob.h:50
src
mc
world
actor
agent
AgentBodyControl.h
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