LeviLamina
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Matrix4.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/external/bx/float4x4_t.h"
7
8namespace bgfx {
9
10struct Matrix4 {
11public:
12 // member variables
13 // NOLINTBEGIN
14 union {
15 ::ll::TypedStorage<4, 64, float[16]> val;
16 ::ll::TypedStorage<4, 64, ::bx::float4x4_t> f4x4;
17 } un;
18 // NOLINTEND
19};
20
21} // namespace bgfx
Definition Matrix4.h:7