LeviLamina
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CrashDumpLogSectionType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class CrashDumpLogSectionType : int {
6 Global = 0,
7 Event = 1,
8 KeyValue = 2,
9 Frame = 3,
10 GamePlay = 4,
11 Render = 5,
12 Player = 6,
13 FirstAsserts = 7,
14 LastAsserts = 8,
15 Count = 9,
16};
Definition Player.h:119