LeviLamina
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ParticleEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/particlesystem/particle/events/ParticleSoundEffectEvent.h"
7#include "mc/client/particlesystem/particle/events/ParticleVisualEffectEvent.h"
8#include "mc/util/molang/ExpressionNode.h"
9
10// auto generated forward declare list
11// clang-format off
13// clang-format on
14
15namespace ParticleSystem {
16
17class ParticleEvent {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 72, ::ParticleSystem::ParticleVisualEffectEvent> mVisualEffect;
22 ::ll::TypedStorage<4, 4, ::ParticleSystem::ParticleSoundEffectEvent> mSoundEffect;
23 ::ll::TypedStorage<8, 16, ::ExpressionNode> mEventExpression;
24 ::ll::TypedStorage<8, 32, ::std::string> mLogMessage;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 ParticleEvent();
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI explicit ParticleEvent(::ConstDeserializeDataParams const& deserializeDataParams);
35
36 MCAPI ~ParticleEvent();
37 // NOLINTEND
38
39public:
40 // constructor thunks
41 // NOLINTBEGIN
42 MCAPI void* $ctor(::ConstDeserializeDataParams const& deserializeDataParams);
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48 MCAPI void $dtor();
49 // NOLINTEND
50};
51
52} // namespace ParticleSystem
Definition ParticleEvent.h:7
Definition ConstDeserializeDataParams.h:13