LeviLamina
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ScriptLootTable.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
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// auto generated forward declare list
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// clang-format off
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namespace
ScriptModuleMinecraft {
class
ScriptLootPool; }
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namespace
Scripting {
struct
ClassBinding; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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class
ScriptLootTable
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 16>
mUnkea5741;
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::ll::UntypedStorage<8, 8>
mUnk34004d;
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::ll::UntypedStorage<8, 32>
mUnk16f67d;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptLootTable
& operator=(
ScriptLootTable
const
&);
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ScriptLootTable
(
ScriptLootTable
const
&);
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ScriptLootTable
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI ::std::string
getPath
()
const
;
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MCNAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootPool>>
getPools
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI static ::Scripting::ClassBinding
bind
();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::ScriptLootTable
Definition
ScriptLootTable.h:16
ScriptModuleMinecraft::ScriptLootTable::getPools
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootPool > > getPools()
ScriptModuleMinecraft::ScriptLootTable::bind
static MCAPI ::Scripting::ClassBinding bind()
ScriptModuleMinecraft::ScriptLootTable::getPath
MCAPI::std::string getPath() const
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
scripting
modules
minecraft
loot_tables
ScriptLootTable.h
Generated on Sun Oct 12 2025 06:32:04 for LeviLamina by
1.12.0