LeviLamina
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GameInputErrorScreenController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/SceneType.h"
7#include "mc/client/gui/screens/controllers/MinecraftScreenController.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 64, ::std::function<void()>> mCallback;
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 GameInputErrorScreenController();
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual ~GameInputErrorScreenController() /*override*/ = default;
29
30 virtual void onOpen() /*override*/;
31
32 virtual ::ui::SceneType getSceneType() const /*override*/;
33 // NOLINTEND
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI
39 GameInputErrorScreenController(::std::shared_ptr<::MinecraftScreenModel> model, ::std::function<void()> callback);
40 // NOLINTEND
41
42public:
43 // constructor thunks
44 // NOLINTBEGIN
45 MCAPI void* $ctor(::std::shared_ptr<::MinecraftScreenModel> model, ::std::function<void()> callback);
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCAPI void $onOpen();
52
53 MCFOLD ::ui::SceneType $getSceneType() const;
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCNAPI static void** $vftableForScreenController();
60
62 // NOLINTEND
63};
Definition GameInputErrorScreenController.h:5
static MCAPI void ** $vftableForScreenController()
static MCAPI void ** $vftableForEnableNonOwnerReferences()
Definition MinecraftScreenController.h:5
Definition MinecraftScreenModel.h:5