LeviLamina
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IServerNetworkController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class ServerPlayer;
8namespace mce { class UUID; }
9// clang-format on
10
12public:
13 // virtual functions
14 // NOLINTBEGIN
15 // vIndex: 0
16 virtual ~IServerNetworkController() = default;
17
18 // vIndex: 1
19 virtual bool isDedicatedServer() const = 0;
20
21 // vIndex: 2
22 virtual bool isHost(::mce::UUID const&) const = 0;
23
24 // vIndex: 3
25 virtual bool canChangePermission(::mce::UUID const&, ::ServerPlayer const&) const = 0;
26 // NOLINTEND
27
28public:
29 // destructor thunk
30 // NOLINTBEGIN
31
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37
38 // NOLINTEND
39};
Definition ServerPlayer.h:64
Definition UUID.h:7
Definition IServerNetworkController.h:11