3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core_graphics/enums/PrimitiveMode.h"
23 ::ll::TypedStorage<1, 1, ::mce::PrimitiveMode> mMode;
24 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec3>> mPositions;
25 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec4>> mNormals;
26 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec4>> mTangents;
27 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mIndices;
28 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mColors;
29 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mBoneId0s;
30 ::ll::TypedStorage<8, 72, ::std::vector<::glm::vec2>[3]> mTextureUVs;
31 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mPBRTextureIndices;
32 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mMERS;
33 ::ll::TypedStorage<8, 24, ::std::vector<uchar>> mGeoType;
34 ::ll::TypedStorage<4, 24, ::std::pair<::glm::vec3, ::glm::vec3>> mAABB;
35 ::ll::TypedStorage<1, 15, ::std::array<bool, 15>> mFieldEnabled;
40 MeshData& operator=(MeshData
const&);
47 MCAPI MeshData(::mce::MeshData&&);
49 MCAPI MeshData(::mce::MeshData
const&);
53 MCAPI
void freeMemory();
55 MCAPI ::mce::MeshDataVertexFieldCounts getVertexFieldCount()
const;
57 MCAPI ::mce::MeshData& operator=(::mce::MeshData&&);
59 MCAPI uint64 size()
const;
69 MCAPI
void* $ctor(::mce::MeshData&&);
71 MCAPI
void* $ctor(::mce::MeshData
const&);
Definition MeshDataVertexFieldCounts.h:7