3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core_graphics/enums/PrimitiveMode.h"
18 ::ll::TypedStorage<1, 1, ::mce::PrimitiveMode> mMode;
19 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec3>> mPositions;
20 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec4>> mNormals;
21 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec4>> mTangents;
22 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mIndices;
23 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mColors;
24 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mBoneId0s;
25 ::ll::TypedStorage<8, 72, ::std::vector<::glm::vec2>[3]> mTextureUVs;
26 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mPBRTextureIndices;
27 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mMERS;
28 ::ll::TypedStorage<1, 14, ::std::array<bool, 14>> mFieldEnabled;
33 MeshData& operator=(MeshData
const&);
34 MeshData(MeshData
const&);
41 MCAPI MeshData(::mce::MeshData&&);
45 MCAPI ::mce::MeshData clone()
const;
47 MCAPI
void freeMemory();
49 MCAPI ::mce::MeshData& operator=(::mce::MeshData&&);
59 MCAPI
void* $ctor(::mce::MeshData&&);