LeviLamina
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UpdateBoundingBoxSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
BaseGameVersion
;
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class
EntityContext
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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class
UpdateBoundingBoxSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI static ::TickingSystemWithInfo
createSystem
(
::BaseGameVersion
const
& version,
bool
isClientSide);
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MCNAPI
static
void
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synchronousUpdateSize
(
::EntityContext
& entity,
::BaseGameVersion
const
& version,
bool
isClientSide);
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// NOLINTEND
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};
BaseGameVersion
Definition
BaseGameVersion.h:8
EntityContext
Definition
EntityContext.h:16
UpdateBoundingBoxSystem
Definition
UpdateBoundingBoxSystem.h:12
UpdateBoundingBoxSystem::synchronousUpdateSize
static MCAPI void synchronousUpdateSize(::EntityContext &entity, ::BaseGameVersion const &version, bool isClientSide)
UpdateBoundingBoxSystem::createSystem
static MCAPI ::TickingSystemWithInfo createSystem(::BaseGameVersion const &version, bool isClientSide)
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
UpdateBoundingBoxSystem.h
Generated on Fri Jun 13 2025 05:04:34 for LeviLamina by
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