LeviLamina
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ActorTextureResourceLocations.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
ActorTextureResourceLocations
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 56> mUnkf61888;
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::ll::UntypedStorage<8, 64> mUnk2a78cb;
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::ll::UntypedStorage<8, 64> mUnkb78c88;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ActorTextureResourceLocations(ActorTextureResourceLocations
const
&);
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ActorTextureResourceLocations();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI ::ActorTextureResourceLocations&
operator=
(::ActorTextureResourceLocations
const
&);
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MCNAPI
~ActorTextureResourceLocations
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
ActorTextureResourceLocations
Definition
ActorTextureResourceLocations.h:5
ActorTextureResourceLocations::$dtor
MCAPI void $dtor()
ActorTextureResourceLocations::operator=
MCAPI::ActorTextureResourceLocations & operator=(::ActorTextureResourceLocations const &)
ActorTextureResourceLocations::~ActorTextureResourceLocations
MCAPI ~ActorTextureResourceLocations()
src-client
mc
client
renderer
actor
ActorTextureResourceLocations.h
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