3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/resource/ResourceLocation.h"
12 ::ll::TypedStorage<8, 56, ::ResourceLocation> mColorLocation;
13 ::ll::TypedStorage<8, 64, ::std::optional<::ResourceLocation>> mMERSLocation;
14 ::ll::TypedStorage<8, 64, ::std::optional<::ResourceLocation>> mNormalLocation;
19 ActorTextureResourceLocations();
24 MCAPI ActorTextureResourceLocations(::ActorTextureResourceLocations&&);
26 MCAPI ActorTextureResourceLocations(::ActorTextureResourceLocations
const&);
28 MCFOLD ::ActorTextureResourceLocations& operator=(::ActorTextureResourceLocations&&);
30 MCFOLD ::ActorTextureResourceLocations& operator=(::ActorTextureResourceLocations
const&);
32 MCAPI ~ActorTextureResourceLocations();
38 MCFOLD
void* $ctor(::ActorTextureResourceLocations&&);
40 MCFOLD
void* $ctor(::ActorTextureResourceLocations
const&);
Definition ActorTextureResourceLocations.h:5