LeviLamina
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ActorTextureResourceLocations.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::UntypedStorage<8, 56> mUnkf61888;
10 ::ll::UntypedStorage<8, 64> mUnk2a78cb;
11 ::ll::UntypedStorage<8, 64> mUnkb78c88;
12 // NOLINTEND
13
14public:
15 // prevent constructor by default
16 ActorTextureResourceLocations(ActorTextureResourceLocations const&);
17 ActorTextureResourceLocations();
18
19public:
20 // member functions
21 // NOLINTBEGIN
22 MCNAPI ::ActorTextureResourceLocations& operator=(::ActorTextureResourceLocations const&);
23
25 // NOLINTEND
26
27public:
28 // destructor thunk
29 // NOLINTBEGIN
30 MCNAPI void $dtor();
31 // NOLINTEND
32};
Definition ActorTextureResourceLocations.h:5
MCAPI::ActorTextureResourceLocations & operator=(::ActorTextureResourceLocations const &)