LeviLamina
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PlayerLoadingScreenComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7struct LoadingScreenId;
8// clang-format on
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 8, ::LoadingScreenId> mLoadingScreenId;
15 // NOLINTEND
16};
Definition LoadingScreenId.h:8
Definition PlayerLoadingScreenComponent.h:10