LeviLamina
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PlayerLoadingScreenComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/LoadingScreenId.h"
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struct
PlayerLoadingScreenComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 8, ::LoadingScreenId> mLoadingScreenId;
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// NOLINTEND
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};
PlayerLoadingScreenComponent
Definition
PlayerLoadingScreenComponent.h:8
src
mc
entity
components
PlayerLoadingScreenComponent.h
Generated on Wed Jul 23 2025 08:33:56 for LeviLamina by
1.12.0