LeviLamina
Loading...
Searching...
No Matches
PlayerLoadingScreenComponent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/util/LoadingScreenId.h"
7
8
struct
PlayerLoadingScreenComponent
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::TypedStorage<4, 8, ::LoadingScreenId> mLoadingScreenId;
13
// NOLINTEND
14
};
PlayerLoadingScreenComponent
Definition
PlayerLoadingScreenComponent.h:8
src-server
mc
entity
components
PlayerLoadingScreenComponent.h
Generated on Tue Nov 25 2025 04:00:57 for LeviLamina by
1.12.0