LeviLamina
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SquidPreAiStepSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
LocalMoveVelocityComponent
;
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struct
SquidFlagComponent
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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class
SquidPreAiStepSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI
static
void
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_doSquidPreAiStepSystem
(
::StrictEntityContext
const
&,
::LocalMoveVelocityComponent
& localMoveVelocityComponent);
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MCNAPI static ::TickingSystemWithInfo
createSystem
();
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MCNAPI
static
void
tick
(
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::ViewT
<
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::StrictEntityContext
,
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::Include<::ActorMovementTickNeededComponent, ::SquidFlagComponent>
,
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::LocalMoveVelocityComponent
> view
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);
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// NOLINTEND
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};
SquidPreAiStepSystem
Definition
SquidPreAiStepSystem.h:18
SquidPreAiStepSystem::_doSquidPreAiStepSystem
static MCAPI void _doSquidPreAiStepSystem(::StrictEntityContext const &, ::LocalMoveVelocityComponent &localMoveVelocityComponent)
SquidPreAiStepSystem::tick
static MCAPI void tick(::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::SquidFlagComponent >, ::LocalMoveVelocityComponent > view)
SquidPreAiStepSystem::createSystem
static MCAPI ::TickingSystemWithInfo createSystem()
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
Include
Definition
Include.h:6
LocalMoveVelocityComponent
Definition
LocalMoveVelocityComponent.h:8
SquidFlagComponent
Definition
SquidFlagComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
SquidPreAiStepSystem.h
Generated on Fri Jun 13 2025 05:04:34 for LeviLamina by
1.12.0