LeviLamina
Loading...
Searching...
No Matches
VillagerV2PreTravelSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/ViewT.h"
7
#include "mc/deps/ecs/strict/EntityModifier.h"
8
#include "mc/deps/ecs/strict/Include.h"
9
10
// auto generated forward declare list
11
// clang-format off
12
class
StrictEntityContext
;
13
struct
ActorDataFlagComponent
;
14
struct
ActorMovementTickNeededComponent
;
15
struct
SkipMobTravelComponent
;
16
struct
VillagerV2FlagComponent
;
17
// clang-format on
18
19
struct
VillagerV2PreTravelSystem
{
20
public
:
21
// static functions
22
// NOLINTBEGIN
23
MCAPI
static
void
_doVillagerV2PreTravel(
24
::StrictEntityContext
const
& entity,
25
::ActorDataFlagComponent
const
& synchedActorDataComponent,
26
::EntityModifier<::SkipMobTravelComponent>
modifier
27
);
28
29
MCAPI
static
void
_tick(
30
::ViewT
<
31
::StrictEntityContext
,
32
::Include<::ActorMovementTickNeededComponent, ::VillagerV2FlagComponent>
,
33
::ActorDataFlagComponent
const
> view,
34
::EntityModifier<::SkipMobTravelComponent>
modifier
35
);
36
// NOLINTEND
37
};
EntityModifier
Definition
EntityModifier.h:6
StrictEntityContext
Definition
StrictEntityContext.h:10
ViewT
Definition
ViewT.h:6
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:8
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
Include
Definition
Include.h:6
SkipMobTravelComponent
Definition
SkipMobTravelComponent.h:5
VillagerV2FlagComponent
Definition
VillagerV2FlagComponent.h:5
VillagerV2PreTravelSystem
Definition
VillagerV2PreTravelSystem.h:19
src
mc
entity
systems
VillagerV2PreTravelSystem.h
Generated on Sat Apr 26 2025 05:55:38 for LeviLamina by
1.12.0