LeviLamina
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VillagerV2PreTravelSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7
8// auto generated forward declare list
9// clang-format off
14// clang-format on
15
16namespace VillagerV2PreTravelSystem {
17// functions
18// NOLINTBEGIN
19MCAPI void _doVillagerV2PreTravel(
20 ::StrictEntityContext const& entity,
21 ::ActorDataFlagComponent const& synchedActorDataComponent,
22 ::EntityModifier<::SkipMobTravelComponent> modifier
23);
24
25MCAPI ::TickingSystemWithInfo createSystem();
26// NOLINTEND
27
28} // namespace VillagerV2PreTravelSystem
Definition StrictEntityContext.h:14
Definition ActorDataFlagComponent.h:10
Definition SkipMobTravelComponent.h:5
Definition TickingSystemWithInfo.h:13