LeviLamina
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UniformBuffer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/external/bgfx/uniform_type/Enum.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace bgfx { struct UniformHandle; }
11// clang-format on
12
13namespace bgfx {
14
15class UniformBuffer {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, uint> m_size;
20 ::ll::TypedStorage<4, 4, uint> m_pos;
21 ::ll::TypedStorage<1, 268435456, char[268435456]> m_buffer;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCAPI void
28 writeUniformHandle(::bgfx::UniformType::Enum _type, ushort _loc, ::bgfx::UniformHandle _handle, ushort _num);
29 // NOLINTEND
30};
31
32} // namespace bgfx
Definition UniformBuffer.h:7
Definition UniformHandle.h:7