LeviLamina
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OverlayTextureMap.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace mce { class TexturePtr; }
8// clang-format on
9
11public:
12 // OverlayTextureMap inner types define
13 enum class TextureId : uint {};
14
15public:
16 // member variables
17 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 OverlayTextureMap& operator=(OverlayTextureMap const&);
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCNAPI ::mce::TexturePtr _getTextureHandle(::std::string effectTextureName) const;
34
35 MCNAPI ::mce::TexturePtr get(::OverlayTextureMap::TextureId textureId) const;
36
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCNAPI void $dtor();
44 // NOLINTEND
45};
Definition OverlayTextureMap.h:10
MCAPI::mce::TexturePtr _getTextureHandle(::std::string effectTextureName) const
MCAPI::mce::TexturePtr get(::OverlayTextureMap::TextureId textureId) const
MCAPI void $dtor()
MCAPI ~OverlayTextureMap()
Definition _HeaderOutputPredefine.h:273